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Re: CL_OUT_OF_RESOURCES - what are scenarios

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Lets make it more specific . Where to look into if you have this type of error . The specification only says that :

 

"CL_OUT_OF_RESOURCES if there is a failure to allocate resources required by the OpenCL implementation on the device."

 

When do we have this type of failure as we try to extract opencl buffer from opengl texture object?

 

Thanks

 

Sajjadul


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